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« September, 2016 »

On Basilisk Station   book icon  
by David Weber (1993)

read: 26 September 2016
rating: [+]
categories: fiction, unfinished

I went to my local library and was browsing their great SF section and the librarian recommended this. I like geeky hard science stuff, and series and she thought this might be good. And it sort of was, but ultimately wasn’t. A little too militaristic (I like science but not necessarily warfare) and while I loved the treecat idea, I wasn’t that into most of the rest of the characters. Oh well. Trying to get better at not finishing books.

Put A Stamp On It   book icon  
by Herman Herst (2016)

read: 26 September 2016
rating: [+]
category: non-fiction

This was a fun collection of postal-adjacent stories about stamps told by a stamp collector who had been in the biz for decades. It was assembled posthumously by his son and while it’s a little rough around the edges, it’s still pretty interesting if you’re interested in stamps.

A Great Reckoning   book icon  
by Louise Penny (2016)

read: 24 September 2016
rating: [+]
category: fiction

Another one in the Gamache series and one I liked a lot. A lot of depth to it and the usual dead ends but a lot of good Three Pines community stuff and not a lot of people you like being terrible to one another. Thumbs up.

Galore   book icon  
by Michael Crummey (2009)

read: 23 September 2016
rating: [+]
category: fiction

SO GOOD. This one was another by Crummey and more of an epic tale than Sweetland which was a bit of a “man vs. Nature” book. Loved the long rambling story about multiple generations of people in a down and out Newfoundland and some slightly fantastical things which happen within their community.

79 Short Essays on Design   book icon  
by Michael Bierut (2012)

read: 12 September 2016
rating: [-]
categories: non-fiction, unfinished

I was definitely not the target demo for this. Seventy-nine essays, each in their own font, about the inside baseball of the design world. Occasionally I could pick up something that was really interesting, but a lot of the rest of the time I just felt mired in design drama. Unfinished.

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